Description
RECKONING 3 is comprised largely of imagery and sound culled from over two years of Mac and Playstation 3 video game play. Some of this play was explorational, some was performative and much was anthropological in intent. The latter category of play was conducted in online multiplayer "shooter" games, in which numerous strangers (seemingly all male) drop in and out of play and communicate via headset microphones. Though I had the ability to communicate with these strangers through my own headset microphone, I was more or less paralyzed by horror and disorientation; I remained silent and documented my eavesdropping. RECKONING 3 is an attempt toward a lucid and expansive reflection on that disorientation.